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In summer 2009 I made a survival winter theme map.
As left4dead1 doesn't have any snow/winter materials/models I "made"
some to fit the theme. I release all the content I used in this pack.
Please keep in mind that a lot of those contents are retouched from Valve models and textures. Snow_flr and frozen_grass are from cgtextures.com. All the paths start with grippy it's only for some practicals uses when I made the .VPK. I'm just to lazy to change all the path with something like winter. This unique path prevent files corruptions: the officials models aren't overwritten. In short you can use the winter version and the normal version (offical) in the same map. Tools used: -Hammer -Photoshop -Mdldecompiler -Studiomdl -GUIStudioMDL -Notepad++ |
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- Little Bush - World Model Name: tree_base_bushes01.mdl Tips: Disables shadows and collisions. |
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- Cedar - World Model Name: - cedar01.mdl - cedar_medium01.mdl - cedar_large01.mdl Tips: Disables shadows and collisions. |
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- Cluster - World Model Name: - trees_cluster01.mdl - trees_cluster02.mdl |
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- Fallen tree - World Model Name: - fallentree_dry02.mdl |
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- Rock - World Model Name: - militiarock01.mdl - militiarock02.mdl - militiarock03.mdl |
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- Rock cliff - World Model Name: - rock_cliff01.mdl |
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- Trees Small - World Model Name: - trees_small01.mdl Tips: collisions. |
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- Tree City - World Model Name: - tree_city01.mdl |
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![]() grippy/taches_snow are overlay type. |
